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AI Insights · Timothy · April 2025

Top Cannabis Games on Unified Platform in Slovenia Q1 2025

Explore the performance of the top cannabis games in Slovenia during Q1 2025, focusing on trends in revenue, downloads, and active users.

Top Cannabis Games on Unified Platform in Slovenia Q1 2025

Performance Overview of Top Cannabis Games in Slovenia

The first quarter of 2025 saw interesting trends in the performance of the top cannabis games on a unified platform in Slovenia. Here’s a closer look at each game’s performance metrics, based on data from Sensor Tower.

Cheech and Chong Bud Farm experienced fluctuations in weekly revenue, peaking at around $92 in early January and then declining to $2 by the end of March. Downloads varied, reaching a high of 28 in early February, while weekly active users peaked at 23 in the same month before settling at 6 by quarter's end.

For Bud Farm: Idle Tycoon Game, revenue saw a notable increase, culminating at $109 in the last week of March. Downloads initially peaked at 70 at the beginning of January and remained relatively stable, while active users hovered around 30 throughout the quarter.

Hempire - Weed Growing Game had a significant revenue spike to $66 mid-January, but generally remained around $4-$6 in subsequent weeks. Downloads were minimal, with a small increase to 17 at the end of March. Active users fluctuated, ending the quarter with a rise to 21.

Weed Firm 2: Back To College maintained steady revenue, with a peak of $52 in late March. Downloads showed a slight increase towards the end of the quarter, reaching 17. Active users also rose, ending at 21.

Lastly, Weed Inc: Idle Tycoon had limited revenue activity, peaking at $9 in mid-March. Downloads increased slightly to 10 by the end of the quarter, and active users showed an upward trend, reaching 12.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025